collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Inhuman Noble Hero
·
Marvel Super Heroes Commander (MSC)
Card Preview
Black Bolt, Inhuman King
Times Brought
174
Decks Running
94
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Black Bolt, Inhuman King
Legendary Creature — Inhuman Noble Hero
Flying
Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn.
Lethal Voice — Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
3 / 3
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Irvin Rodriguez
Final zone distribution
38 instances36.8%
Battlefield
31.6%
Graveyard
10.5%
Exile
21.1%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
53 decks
-
2
Invisible Woman
28 decks
-
3
The Thing
5 decks
-
4
Crystal, Inhuman Princess
2 decks
-
5
Mister Fantastic, Reed Richards
2 decks
-
6
Power Pack
2 decks
-
7
Human Torch
1 decks
-
8
Nick Fury, Agent of S.H.I.E.L.D.
1 decks
-
9
Sokka, Tenacious Tactician
1 decks
-
10
The Fantastic Four
1 decks
The "good card" funnel
174 brought · 93 playersBrought to game
174
Ever drawn
35
Reached battlefield
26
Still on board at game end
14
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.7pp
Players who cast this card win 25% of the time (n=18) , vs 21% when it never left the library (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -8.7pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
27%
T4
4%
T5
50%
T6-9
15%
T10+
Median
6.5
P25
4
· P75
8
· max
11
On curve
31%
(7 / 26 cast on T4)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.