collections_bookmark Part of Commander Masters
Blast Zone card art
Card Preview

Blast Zone

Land · Commander Masters (CMM)
Times Brought
283
Decks Running
173
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Blast Zone card

Blast Zone

Land
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Commander Masters (CMM) · Rare · Illustrated by Jorge Jacinto

Final zone distribution

67 instances
3.0%
Library
53.7%
Battlefield
20.9%
Graveyard
6.0%
Exile

The "good card" funnel

283 brought · 162 players
Brought to game
283
Ever drawn
62
Reached battlefield
50
Still on board at game end
36

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.4pp

Players who cast this card win 21% of the time (n=41) , vs 25% when it never left the library (n=159).

Observed gap -4.0pp; 95% confidence interval -12.4pp to +4.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=50
26%
T1
6%
T2
12%
T3
10%
T4
12%
T5
30%
T6-9
4%
T10+
Median 4.0 P25 1 · P75 6 · max 11
Cast same turn as drawn 67%
50 of 100 times cast 50%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.