Blood Crypt
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
461 instancesCommanders that played this card
in tracked games-
1
Edgar Markov
48 decks
-
2
Sauron, the Dark Lord
43 decks
-
3
The Ur-Dragon
30 decks
-
4
Kaalia of the Vast
28 decks
-
5
Mr. House, President and CEO
26 decks
-
6
Nekusar, the Mindrazer
22 decks
-
7
Fire Lord Azula
20 decks
-
8
Hearthhull, the Worldseed
18 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
16 decks
-
10
Deadpool, Trading Card
15 decks
The "good card" funnel
1803 brought · 689 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=292) , vs 25% when it never left the library (n=1046).
When players drew this card but left it in hand, they won 29% (n=57) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.4pp; 95% confidence interval +0.3pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=348Full analysis unlocks as more games are tracked. Stats refresh nightly.