collections_bookmark Part of Lorwyn Eclipsed auto_awesome #18 in Green Commander Staples
Bloom Tender card art
Live Play Data

Bloom Tender

{1} {G} · Creature — Elf Druid · Lorwyn Eclipsed (ECL)
9%
Live Inclusion
Times Brought
2498
Decks Running
1083
Median Cast Turn
4.0
Drawn → Played
77%
Format

First-cast turn

n=514
10%
T1
21%
T2
15%
T3
13%
T4
11%
T5
26%
T6-9
4%
T10+
Median 4.0 P25 2 · P75 6 · max 16
On curve 31% (107 / 514 cast on T2) Cast same turn as drawn 50%

The "good card" funnel

2500 brought · 808 players
Brought to game
2500
Ever drawn
666
Reached battlefield
514
Still on board at game end
286

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.3pp

Players who cast this card win 37% of the time (n=471) , vs 27% when it never left the library (n=1532).

When players drew this card but left it in hand, they won 30% (n=138).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval +5.3pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

729 instances
3.4%
Library
39.2%
Battlefield
33.1%
Graveyard
7.1%
Exile

Commanders that played this card

in tracked games
Card text
Bloom Tender card

Bloom Tender

{1} {G}
Creature — Elf Druid
Vivid — {T}: For each color among permanents you control, add one mana of that color.
1 / 1
Lorwyn Eclipsed (ECL) · Mythic · Illustrated by Nils Hamm

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.