collections_bookmark Part of Lorwyn Eclipsed auto_awesome #6 in Green Commander Staples format_list_numbered #17 green ramp card
Bloom Tender card art
Live Play Data

Bloom Tender

{1} {G} · Creature — Elf Druid · Lorwyn Eclipsed (ECL)
10%
Live Inclusion
Times Brought
6666
Decks Running
2556
Median Cast Turn
4
Drawn → Played
77%
Format

First-cast turn

n=1345
2%
T1
26%
T2
14%
T3
12%
T4
11%
T5
30%
T6-9
6%
T10+
Median 4 P25 2 · P75 7 · max 16
On curve 27% (346 / 1345 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

6669 brought · 1742 players
Brought to game
6669
Ever drawn
1748
Reached battlefield
1345
Still on board at game end
779

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +9.2pp

Players who cast this card win 38% of the time (n=1232) , vs 26% when it never left the library (n=4091).

When players drew this card but left it in hand, they won 34% (n=366).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.0pp; 95% confidence interval +9.2pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1919 instances
2.9%
Library
40.6%
Battlefield
31.7%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Bloom Tender card

Bloom Tender

{1} {G}
Creature — Elf Druid
Vivid — {T}: For each color among permanents you control, add one mana of that color.
1 / 1
Lorwyn Eclipsed (ECL) · Mythic · Illustrated by Nils Hamm

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.