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Bramble Sovereign card art
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Bramble Sovereign

{2} {G} {G} · Creature — Dryad · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
491
Decks Running
234
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bramble Sovereign card

Bramble Sovereign

{2} {G} {G}
Creature — Dryad
Whenever another nontoken creature enters, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Andreas Zafiratos

Final zone distribution

92 instances
1.1%
Library
33.7%
Battlefield
27.2%
Graveyard
6.5%
Exile

The "good card" funnel

491 brought · 223 players
Brought to game
491
Ever drawn
86
Reached battlefield
55
Still on board at game end
31

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.1pp

Players who cast this card win 33% of the time (n=42) , vs 24% when it never left the library (n=278).

When players drew this card but left it in hand, they won 19% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.8pp; 95% confidence interval +1.1pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=55
4%
T1
4%
T2
16%
T3
9%
T4
22%
T5
40%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 11
On curve 33% (5 / 55 cast on T4) Cast same turn as drawn 27%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.