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Bronze Guardian card art
Live Play Data

Bronze Guardian

{4} {W} · Artifact Creature — Golem · Commander 2021 (C21)
2%
Live Inclusion
Times Brought
1146
Decks Running
512
Median Cast Turn
7.0
Drawn → Played
52%
Format

First-cast turn

n=134
0%
T1
0%
T2
4%
T3
7%
T4
14%
T5
55%
T6-9
19%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 25% (19 / 134 cast on T5) Cast same turn as drawn 28%

The "good card" funnel

1146 brought · 472 players
Brought to game
1146
Ever drawn
256
Reached battlefield
134
Still on board at game end
83

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.1pp

Players who cast this card win 35% of the time (n=120) , vs 19% when it never left the library (n=748).

When players drew this card but left it in hand, they won 12% (n=103).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.1pp; 95% confidence interval +8.1pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

271 instances
2.6%
Library
30.6%
Battlefield
21.4%
Graveyard
7.0%
Exile
Card text
Bronze Guardian card

Bronze Guardian

{4} {W}
Artifact Creature — Golem
Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.
* / 5
Commander 2021 (C21) · Rare · Illustrated by Grzegorz Rutkowski

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.