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Part of Bloomburrow
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Legendary Creature — Squirrel Warlock
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Bloomburrow (BLB)
Card Preview
Camellia, the Seedmiser
Times Brought
216
Decks Running
80
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Camellia, the Seedmiser
Legendary Creature — Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
3 / 3
Bloomburrow (BLB)
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Rare
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Illustrated by Steve Prescott
Final zone distribution
63 instances3.2%
Library
63.5%
Battlefield
11.1%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
33 decks
-
2
Ygra, Eater of All
16 decks
-
3
Camellia, the Seedmiser
13 decks
-
4
Hazel of the Rootbloom
13 decks
-
5
Frodo, Adventurous Hobbit
6 decks
-
6
The Odd Acorn Gang
2 decks
-
7
Greta, Sweettooth Scourge
1 decks
-
8
Gyome, Master Chef
1 decks
-
9
Halsin, Emerald Archdruid
1 decks
-
10
Shelob, Child of Ungoliant
1 decks
The "good card" funnel
216 brought · 76 playersBrought to game
216
Ever drawn
39
Reached battlefield
30
Still on board at game end
40
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 27% of the time (n=30) , vs 24% when it never left the library (n=136).
Observed gap +3.1pp; 95% confidence interval -6.8pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
10%
T3
27%
T4
3%
T5
53%
T6-9
7%
T10+
Median
6.5
P25
4
· P75
8
· max
11
On curve
10%
(3 / 30 cast on T3)
Cast same turn as drawn
38%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.