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Changing Loyalty card art
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Changing Loyalty

{1} {B} · Enchantment — Aura · Secrets of Strixhaven Commander (SOC)
Times Brought
105
Decks Running
65
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Changing Loyalty card

Changing Loyalty

{1} {B}
Enchantment — Aura
Flash Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.) Enchant creature When enchanted creature dies, return it to the battlefield under your control.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Nino Vecia

Final zone distribution

29 instances
27.6%
Battlefield
27.6%
Graveyard
10.3%
Exile
34.5%
Hand

The "good card" funnel

105 brought · 64 players
Brought to game
105
Ever drawn
28
Reached battlefield
18
Still on board at game end
8
≥ +1.1pp

Players who cast this card win 38% of the time (n=15) , vs 25% when it never left the library (n=61).

Observed gap +13.3pp; 95% confidence interval +1.1pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

18 of 100 times cast 18%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.