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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Charcoal Diamond
2%
Decklist Inclusion
Times Brought
406
Decks Running
222
In Decks
1519
Decklist Inclusion
2%
Format
Final zone distribution
109 instances0.9%
Library
49.5%
Battlefield
22.9%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Marrow-Gnawer
9 decks
-
2
Sheoldred, the Apocalypse
9 decks
-
3
Strefan, Maurer Progenitor
8 decks
-
4
Shadow the Hedgehog
7 decks
-
5
Jon Irenicus, Shattered One
5 decks
-
6
Tergrid, God of Fright // Tergrid's Lantern
5 decks
-
7
Black Cat, Cunning Thief
4 decks
-
8
Kaalia of the Vast
4 decks
-
9
Kardur, Doomscourge
4 decks
-
10
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
4 decks
The "good card" funnel
410 brought · 196 playersBrought to game
410
Ever drawn
94
Reached battlefield
67
Still on board at game end
54
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 18% of the time (n=63) , vs 20% when it never left the library (n=276).
When players drew this card but left it in hand, they won 35% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.9pp; 95% confidence interval -11.6pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
12%
T1
27%
T2
9%
T3
6%
T4
9%
T5
25%
T6-9
12%
T10+
Median
4
P25
2
· P75
7
· max
15
On curve
39%
(18 / 67 cast on T2)
Cast same turn as drawn
46%
67 of 100 times cast
67%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.