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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Charcoal Diamond
2%
Decklist Inclusion
Times Brought
147
Decks Running
89
In Decks
744
Decklist Inclusion
2%
Format
Final zone distribution
44 instances43.2%
Battlefield
27.3%
Graveyard
6.8%
Exile
22.7%
Hand
Commanders that played this card
in tracked games-
1
Jon Irenicus, Shattered One
4 decks
-
2
Strefan, Maurer Progenitor
4 decks
-
3
Marrow-Gnawer
3 decks
-
4
Shadow the Hedgehog
3 decks
-
5
Sheoldred, the Apocalypse
3 decks
-
6
Sorin of House Markov // Sorin, Ravenous Neonate
3 decks
-
7
Zenos yae Galvus // Shinryu, Transcendent Rival
3 decks
-
8
Baron Helmut Zemo
2 decks
-
9
Black Cat, Cunning Thief
2 decks
-
10
Kardur, Doomscourge
2 decks
The "good card" funnel
151 brought · 80 playersBrought to game
151
Ever drawn
38
Reached battlefield
26
Still on board at game end
19
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.4pp
Players who cast this card win 22% of the time (n=26) , vs 23% when it never left the library (n=101).
Observed gap -1.6pp; 95% confidence interval -17.4pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
19%
T1
31%
T2
4%
T3
4%
T4
12%
T5
15%
T6-9
15%
T10+
Median
2.5
P25
2
· P75
6
· max
13
On curve
50%
(8 / 26 cast on T2)
Cast same turn as drawn
46%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.