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Part of Bloomburrow
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Artifact
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Modern Horizons 2 (MH2)
Card Preview
Chitterspitter
Times Brought
314
Decks Running
148
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Chitterspitter
Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
,
: Create a 1/1 green Squirrel creature token.
Modern Horizons 2 (MH2)
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Rare
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Illustrated by Jason Felix
Final zone distribution
52 instances3.8%
Library
55.8%
Battlefield
9.6%
Graveyard
1.9%
Exile
Commanders that played this card
in tracked games-
1
Chatterfang, Squirrel General
46 decks
-
2
The Unbeatable Squirrel Girl
46 decks
-
3
Hazel of the Rootbloom
39 decks
-
4
Camellia, the Seedmiser
9 decks
-
5
The Odd Acorn Gang
2 decks
-
6
Halsin, Emerald Archdruid
1 decks
-
7
Korvold, Fae-Cursed King
1 decks
-
8
Meatsqueak, Hoard Lord
1 decks
-
9
Sasaya, Orochi Ascendant // Sasaya's Essence
1 decks
-
10
Toph, Earthbending Master
1 decks
The "good card" funnel
314 brought · 144 playersBrought to game
314
Ever drawn
50
Reached battlefield
33
Still on board at game end
29
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 30% of the time (n=31) , vs 23% when it never left the library (n=213).
Observed gap +6.5pp; 95% confidence interval -2.8pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
3%
T2
15%
T3
24%
T4
12%
T5
39%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
18%
(5 / 33 cast on T3)
Cast same turn as drawn
28%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.