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Part of Final Fantasy
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga Demon
·
Final Fantasy (FIN)
Times Brought
165
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Clive, Ifrit's Dominant
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)


,
: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
5 / 5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add 


. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
9 / 9
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Nino Is
Final zone distribution
33 instances3.0%
Library
54.5%
Battlefield
12.1%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
20 decks
-
2
Tannuk, Steadfast Second
11 decks
-
3
Terra, Magical Adept // Esper Terra
7 decks
-
4
Jodah, the Unifier
4 decks
-
5
Thor, God of Thunder
3 decks
-
6
Chong and Lily, Nomads
2 decks
-
7
Gornog, the Red Reaper
2 decks
-
8
Jaws, Relentless Predator
2 decks
-
9
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
2 decks
-
10
Knuckles the Echidna
2 decks
The "good card" funnel
165 brought · 76 playersBrought to game
165
Ever drawn
29
Reached battlefield
20
Still on board at game end
18
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 29% of the time (n=19) , vs 26% when it never left the library (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -9.9pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=48
0%
T1
2%
T2
4%
T3
13%
T4
21%
T5
56%
T6-9
4%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
67%
(13 / 48 cast on T6)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.