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Part of Edge of Eternities
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Artifact
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Edge of Eternities Commander (EOC)
Live Play Data
Cloud Key
2%
Live Inclusion
Times Brought
2346
Decks Running
1022
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=419
2%
T1
9%
T2
19%
T3
14%
T4
14%
T5
35%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
29%
(78 / 419 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
2347 brought · 840 playersBrought to game
2347
Ever drawn
564
Reached battlefield
419
Still on board at game end
331
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.2pp
Players who cast this card win 33% of the time (n=381) , vs 24% when it never left the library (n=1492).
When players drew this card but left it in hand, they won 29% (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval +4.2pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
615 instances3.9%
Library
53.8%
Battlefield
18.9%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
75 decks
-
2
Kilo, Apogee Mind
62 decks
- 3 Ultron, Artificial Malevolence 58 decks
-
4
Mendicant Core, Guidelight
29 decks
-
5
Urza, Lord High Artificer
24 decks
- 6 Karn, Legacy Reforged 20 decks
-
7
Golbez, Crystal Collector
17 decks
- 8 Zhulodok, Void Gorger 15 decks
-
9
Iron Man, Titan of Innovation
14 decks
-
10
Aloy, Savior of Meridian
12 decks
Card text
Cloud Key
Artifact
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.