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Part of Edge of Eternities
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Artifact
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Edge of Eternities Commander (EOC)
Live Play Data
Cloud Key
2%
Live Inclusion
Times Brought
1068
Decks Running
501
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=197
2%
T1
9%
T2
16%
T3
11%
T4
18%
T5
36%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
27%
(32 / 197 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
1069 brought · 433 playersBrought to game
1069
Ever drawn
263
Reached battlefield
197
Still on board at game end
149
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 29% of the time (n=190) , vs 25% when it never left the library (n=677).
When players drew this card but left it in hand, they won 20% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -3.2pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
283 instances3.2%
Library
52.7%
Battlefield
20.8%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
41 decks
-
2
Inspirit, Flagship Vessel
37 decks
- 3 Ultron, Artificial Malevolence 34 decks
-
4
Mendicant Core, Guidelight
15 decks
-
5
Urza, Lord High Artificer
11 decks
-
6
Aloy, Savior of Meridian
10 decks
-
7
Iron Man, Titan of Innovation
8 decks
- 8 Karn, Legacy Reforged 8 decks
-
9
Monk Gyatso
8 decks
-
10
Emry, Lurker of the Loch
6 decks
Card text
Cloud Key
Artifact
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.