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Part of Final Fantasy
·
Legendary Creature — Human Soldier Mercenary
·
Final Fantasy (FIN)
Live Play Data
Cloud, Planet's Champion
1%
Live Inclusion
Times Brought
213
Decks Running
91
Median Cast Turn
6
Drawn → Played
50%
Format
First-cast turn
n=53
0%
T1
2%
T2
11%
T3
13%
T4
19%
T5
49%
T6-9
6%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
45%
(10 / 53 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
213 brought · 90 playersBrought to game
213
Ever drawn
46
Reached battlefield
23
Still on board at game end
12
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.7pp
Players who cast this card win 30% of the time (n=19) , vs 33% when it never left the library (n=135).
When players drew this card but left it in hand, they won 20% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.3pp; 95% confidence interval -24.7pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances5.9%
Library
23.5%
Battlefield
25.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
70 decks
-
2
Lightning, Army of One
8 decks
-
3
Amy Rose
4 decks
-
4
Bruenor Battlehammer
2 decks
-
5
Aragorn, the Uniter
1 decks
-
6
Captain America, First Avenger
1 decks
-
7
Isshin, Two Heavens as One
1 decks
-
8
Rograkh, Son of Rohgahh
1 decks
-
9
Sami, Wildcat Captain
1 decks
-
10
Sephiroth, Fallen Hero
1 decks
Card text
Cloud, Planet's Champion
Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost
less to activate.
4 / 4
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.