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Part of Final Fantasy
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Legendary Creature — Human Soldier Mercenary
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Final Fantasy (FIN)
Card Preview
Cloud, Planet's Champion
Times Brought
119
Decks Running
55
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cloud, Planet's Champion
Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost
less to activate.
4 / 4
Final Fantasy (FIN)
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Mythic
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Illustrated by Magali Villeneuve
Final zone distribution
30 instances43.3%
Battlefield
26.7%
Graveyard
6.7%
Exile
23.3%
Hand
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
33 decks
-
2
Lightning, Army of One
6 decks
-
3
Amy Rose
2 decks
-
4
Captain America, First Avenger
2 decks
-
5
Sephiroth, Fallen Hero
2 decks
-
6
Tifa, Martial Artist
2 decks
-
7
Akiri, Line-Slinger
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Bruenor Battlehammer
1 decks
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10
Dogmeat, Ever Loyal
1 decks
The "good card" funnel
119 brought · 55 playersBrought to game
119
Ever drawn
28
Reached battlefield
19
Still on board at game end
13
≥ -17.3pp
Players who cast this card win 23% of the time (n=15) , vs 26% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.1pp; 95% confidence interval -17.3pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.