Live Play Data
Cloudshift
3%
Live Inclusion
Times Brought
1901
Decks Running
813
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=284
0%
T1
0%
T2
2%
T3
7%
T4
17%
T5
59%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
21
On curve
0%
(1 / 284 cast on T1)
Cast same turn as drawn
28%
The "good card" funnel
1902 brought · 698 playersBrought to game
1902
Ever drawn
467
Reached battlefield
284
Still on board at game end
20
≥ -0.4pp
Players who cast this card win 32% of the time (n=262) , vs 27% when it never left the library (n=1202).
When players drew this card but left it in hand, they won 23% (n=160).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -0.4pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
508 instances5.1%
Library
3.9%
Battlefield
53.1%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Dack Fayden, Helping Hand
53 decks
-
2
Giada, Font of Hope
38 decks
-
3
Niko, Light of Hope
35 decks
-
4
Pantlaza, Sun-Favored
33 decks
-
5
Brago, King Eternal
32 decks
-
6
Hei Bai, Forest Guardian
26 decks
-
7
Mister Negative
24 decks
-
8
Zidane, Tantalus Thief
23 decks
-
9
The Sentry, Golden Guardian
20 decks
-
10
Elesh Norn, Mother of Machines
18 decks
Card text
Cloudshift
Instant
Exile target creature you control, then return that card to the battlefield under your control.
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Devin Elle Kurtz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.