Card Preview
Cloudshift
1%
Decklist Inclusion
Times Brought
487
Decks Running
256
In Decks
1774
Decklist Inclusion
1%
Format
Card text
Cloudshift
Instant
Exile target creature you control, then return that card to the battlefield under your control.
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Devin Elle Kurtz
Final zone distribution
122 instances6.6%
Library
4.9%
Battlefield
55.7%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Brago, King Eternal
14 decks
-
2
Hei Bai, Forest Guardian
14 decks
-
3
Elesh Norn, Mother of Machines
12 decks
-
4
Niko, Light of Hope
12 decks
-
5
Pantlaza, Sun-Favored
10 decks
-
6
The Sentry, Golden Guardian
10 decks
-
7
Giada, Font of Hope
9 decks
-
8
Mister Negative
9 decks
-
9
Zidane, Tantalus Thief
9 decks
-
10
Avatar Aang // Aang, Master of Elements
6 decks
The "good card" funnel
488 brought · 222 playersBrought to game
488
Ever drawn
108
Reached battlefield
64
Still on board at game end
6
≥ -3.8pp
Players who cast this card win 34% of the time (n=61) , vs 26% when it never left the library (n=328).
When players drew this card but left it in hand, they won 16% (n=41) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.4pp; 95% confidence interval -3.8pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=64
2%
T1
0%
T2
2%
T3
9%
T4
16%
T5
56%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
21
On curve
2%
(1 / 64 cast on T1)
Cast same turn as drawn
35%
64 of 100 times cast
64%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.