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Part of Dominaria United
·
Enchantment — Aura
·
Dominaria United (DMU)
Live Play Data
Combat Research
1%
Live Inclusion
Times Brought
416
Decks Running
203
Median Cast Turn
5
Drawn → Played
66%
Format
First-cast turn
n=67
0%
T1
1%
T2
7%
T3
24%
T4
18%
T5
43%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
0%
(0 / 67 cast on T1)
Cast same turn as drawn
37%
The "good card" funnel
416 brought · 191 playersBrought to game
416
Ever drawn
102
Reached battlefield
67
Still on board at game end
42
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 35% of the time (n=60) , vs 26% when it never left the library (n=262).
When players drew this card but left it in hand, they won 35% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.5pp; 95% confidence interval -3.6pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances1.8%
Library
37.2%
Battlefield
25.7%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
25 decks
-
2
Zur the Enchanter
14 decks
-
3
Ivy, Gleeful Spellthief
12 decks
-
4
Arna Kennerüd, Skycaptain
10 decks
-
5
Jin Sakai, Ghost of Tsushima
8 decks
-
6
Katara, the Fearless
7 decks
-
7
Lyse Hext
6 decks
-
8
Ms. Marvel, Kamala Khan
6 decks
-
9
Vnwxt, Verbose Host
6 decks
-
10
Malcolm, Keen-Eyed Navigator
5 decks
Card text
Combat Research
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Dominaria United (DMU)
·
Uncommon
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Illustrated by Justine Cruz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.