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Part of Final Fantasy
·
Instant
·
Double Masters 2022 (2X2)
Card Preview
Crackling Doom
1%
Decklist Inclusion
Times Brought
245
Decks Running
144
In Decks
1109
Decklist Inclusion
1%
Format
Card text
Crackling Doom
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Yohann Schepacz
Final zone distribution
63 instances4.8%
Battlefield
66.7%
Graveyard
6.3%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
40 decks
-
2
Edgar Markov
25 decks
-
3
Kaalia of the Vast
14 decks
-
4
Isshin, Two Heavens as One
13 decks
-
5
Queen Marchesa
9 decks
-
6
Omnath, Locus of All
5 decks
-
7
Celes, Rune Knight
4 decks
-
8
Megatron, Tyrant // Megatron, Destructive Force
3 decks
-
9
Zurgo, Thunder's Decree
3 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
2 decks
The "good card" funnel
245 brought · 146 playersBrought to game
245
Ever drawn
52
Reached battlefield
36
Still on board at game end
3
≥ -16.5pp
Players who cast this card win 26% of the time (n=32) , vs 28% when it never left the library (n=155).
When players drew this card but left it in hand, they won 7% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.9pp; 95% confidence interval -16.5pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
0%
T2
3%
T3
8%
T4
14%
T5
64%
T6-9
11%
T10+
Median
7.0
P25
6
· P75
8
· max
18
On curve
3%
(1 / 36 cast on T3)
Cast same turn as drawn
32%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.