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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Creeping Tar Pit
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
142
Decks Running
78
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Creeping Tar Pit
Land
This land enters tapped.
: Add
or
.


: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Jason Felix
Final zone distribution
34 instances73.5%
Battlefield
14.7%
Graveyard
5.9%
Exile
5.9%
Hand
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
14 decks
-
2
Davros, Dalek Creator
11 decks
-
3
Satoru Umezawa
8 decks
-
4
Kamiz, Obscura Oculus
4 decks
-
5
Umbris, Fear Manifest
4 decks
-
6
Gonti, Canny Acquisitor
3 decks
-
7
Phenax, God of Deception
2 decks
-
8
Tasigur, the Golden Fang
2 decks
-
9
Toxrill, the Corrosive
2 decks
-
10
Wilhelt, the Rotcleaver
2 decks
The "good card" funnel
142 brought · 76 playersBrought to game
142
Ever drawn
31
Reached battlefield
26
Still on board at game end
25
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.7pp
Players who cast this card win 18% of the time (n=23) , vs 20% when it never left the library (n=86).
Observed gap -1.6pp; 95% confidence interval -12.7pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
23%
T1
19%
T2
0%
T3
12%
T4
8%
T5
27%
T6-9
12%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
50%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.