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Part of Secrets of Strixhaven
·
Instant
·
Dominaria Remastered (DMR)
Card Preview
Crop Rotation
Times Brought
1144
Decks Running
561
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by DiTerlizzi
Final zone distribution
265 instances3.4%
Library
3.4%
Battlefield
64.5%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
30 decks
-
2
Hearthhull, the Worldseed
27 decks
-
3
Tifa Lockhart
19 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
18 decks
-
5
The Unbeatable Squirrel Girl
17 decks
-
6
Flubs, the Fool
16 decks
-
7
The Necrobloom
14 decks
-
8
Kinnan, Bonder Prodigy
13 decks
-
9
Teval, the Balanced Scale
13 decks
-
10
Korvold, Fae-Cursed King
12 decks
The "good card" funnel
1146 brought · 466 playersBrought to game
1146
Ever drawn
237
Reached battlefield
154
Still on board at game end
9
≥ +1.6pp
Players who cast this card win 31% of the time (n=123) , vs 25% when it never left the library (n=667).
When players drew this card but left it in hand, they won 23% (n=60) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval +1.6pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=154
14%
T1
8%
T2
13%
T3
19%
T4
16%
T5
26%
T6-9
5%
T10+
Median
4.0
P25
3
· P75
6
· max
13
On curve
14%
(21 / 154 cast on T1)
Cast same turn as drawn
49%
1471 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.