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Cryptbreaker card art
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Cryptbreaker

{B} · Creature — Zombie · Eldritch Moon (EMN)
Times Brought
1021
Decks Running
495
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Cryptbreaker card

Cryptbreaker

{B}
Creature — Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and lose 1 life.
1 / 1
Eldritch Moon (EMN) · Rare · Illustrated by Darek Zabrocki

Final zone distribution

233 instances
0.9%
Library
42.9%
Battlefield
39.5%
Graveyard
3.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1021 brought · 420 players
Brought to game
1021
Ever drawn
221
Reached battlefield
176
Still on board at game end
100

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 22% of the time (n=125) , vs 21% when it never left the library (n=575).

When players drew this card but left it in hand, they won 24% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.5pp; 95% confidence interval -3.3pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=176
29%
T1
10%
T2
11%
T3
11%
T4
11%
T5
22%
T6-9
6%
T10+
Median 3.0 P25 1 · P75 6 · max 14
On curve 29% (51 / 176 cast on T1) Cast same turn as drawn 67%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.