Live Play Data
Curiosity
4%
Live Inclusion
Times Brought
2531
Decks Running
1206
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=459
2%
T1
3%
T2
13%
T3
18%
T4
16%
T5
41%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
2%
(7 / 459 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
2532 brought · 1000 playersBrought to game
2532
Ever drawn
717
Reached battlefield
459
Still on board at game end
235
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 36% of the time (n=409) , vs 24% when it never left the library (n=1515).
When players drew this card but left it in hand, they won 35% (n=227).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval +6.7pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
767 instances3.9%
Library
30.6%
Battlefield
34.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
268 decks
-
2
Vivi Ornitier
213 decks
-
3
Ghyrson Starn, Kelermorph
92 decks
-
4
Nekusar, the Mindrazer
45 decks
-
5
Niv-Mizzet, Parun
39 decks
-
6
Yusri, Fortune's Flame
28 decks
-
7
Doctor Doom, King of Latveria
22 decks
-
8
Crystal, Inhuman Princess
18 decks
-
9
Ivy, Gleeful Spellthief
17 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
16 decks
Card text
Curiosity
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Jumpstart (JMP)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.