collections_bookmark Part of Marvel Super Heroes
Currency Converter card art
Live Play Data

Currency Converter

{1} · Artifact · Marvel Super Heroes Commander (MSC)
2%
Live Inclusion
Times Brought
494
Decks Running
276
Median Cast Turn
5
Drawn → Played
82%
Format

82% of drawn Currency Converters are cast before the game ends, and the card lands on turn 5 at the median across 491 tracked multiplayer games on Playgroup Live.

Currency Converter is a colorless 1-mana artifact from Marvel Super Heroes Commander that turns discarded cards into Treasure tokens or 2/2 Rogue creatures. Across 491 tracked multiplayer Commander games on Playgroup Live, 82% of drawn copies reach the battlefield, one of the stronger draw-to-play rates in the dataset.

The card sits in 276 of the 17176 distinct decks in our system, an inclusion rate of 2%. That modest number reflects how new and niche the card is rather than any power-level ceiling. Median first cast lands on turn 5, but the distribution is wide: a cluster of casts on turn 1 from opening hands, with the bulk of the rest spread across turns 4 through 7. The 82% battlefield stickiness reading suggests that, once it resolves, it usually stays.

Being colorless gives Currency Converter access to every commander and color identity, but the data so far shows it concentrated heavily in discard-synergy builds. Doctor Doom, King of Latveria leads all commanders by raw deck count, followed by Quintorius, History Chaser. Both thrive on repeated card cycling, which is exactly the engine Currency Converter enables. The dataset is spread across 251 distinct players, and the single heaviest contributor accounts for only 4% of tracked instances, a sign that no one player is skewing these early numbers.

At a glance
  • 2% of tracked Commander decks include Currency Converter
  • 82% of drawn copies are cast before the game ends
  • T5 median first-cast turn across tracked games
  • 82% battlefield stickiness once the card resolves
  • 251 distinct players have brought Currency Converter to a tracked game
  • 23% of casts land exactly on turn 1, the card's mana value

First-cast turn

n=115
23%
T1
9%
T2
5%
T3
9%
T4
13%
T5
36%
T6-9
6%
T10+
Median 5 P25 2 · P75 7 · max 14
On curve 23% (26 / 115 cast on T1) Cast same turn as drawn 68%

The "good card" funnel

494 brought · 251 players
Brought to game
494
Ever drawn
141
Reached battlefield
115
Still on board at game end
94
82%

Of 494 Currency Converters brought to tracked games, 141 were drawn, 115 of those were cast, and 82% of cast copies remained on the battlefield through the end of the game.

≥ -2.2pp

Players who cast this card win 31% of the time (n=106) , vs 24% when it never left the library (n=287).

When players drew this card but left it in hand, they won 32% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.1pp; 95% confidence interval -2.2pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

154 instances
3.9%
Library
61.0%
Battlefield
19.5%
Graveyard
5.2%
Exile

Most resolved copies of Currency Converter finish in the graveyard or on the battlefield, with very few ending back in the library, which reflects how actively this card cycles resources throughout a game.

Commanders that played this card

in tracked games

Doctor Doom and Quintorius together account for the majority of tracked Currency Converter decks by a wide margin, pointing to a strong home in discard-and-recur strategies, though the colorless identity keeps the door open to any commander.

Card text
Currency Converter card

Currency Converter

{1}
Artifact
Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Néstor Ossandón Leal

Frequently Asked

How often is Currency Converter drawn in a Commander game?
In 491 tracked multiplayer games where Currency Converter was in the deck, it was drawn 29% of the time. That is consistent with what you would expect for a singleton in a 100-card deck. Of 141 instances that reached a player's hand, 82% were cast before the game ended.
What turn does Currency Converter usually get cast?
Median first cast is turn 5. The distribution is notably wide: mode is turn 1 (opening-hand keeps), and casts spread all the way to turn 13 at the tail. The interquartile range runs from turn 2 to turn 7, so expect a fairly even spread across the early and mid game rather than a tight cluster.
Does casting Currency Converter correlate with winning?
Games where Currency Converter was cast show a 31% normalized win rate versus 24% when the card stayed in the library. That gap is a directional early signal, but the confidence interval for this sample size crosses zero, so treat it as encouraging rather than conclusive. More games will sharpen the picture.
Which commanders run Currency Converter most often?
Doctor Doom, King of Latveria leads by raw deck count in our tracked data, followed by Quintorius, History Chaser. Both commanders reward repeated discard or graveyard interaction, which aligns with Currency Converter's core loop of exiling discarded cards and converting them into Treasure or Rogue tokens. The colorless identity means it can slot into any color combination.
Is Currency Converter legal in Commander?
Yes. Currency Converter from Marvel Super Heroes Commander is legal in Commander, Legacy, Vintage, Historic, Timeless, Duel Commander, Brawl, Gladiator, and Oathbreaker. It is not legal in Modern, Pioneer, Standard, Pauper, or Pauper Commander.
How concentrated is the Currency Converter data among players?
The 491 tracked games come from 251 distinct players. The single heaviest contributor accounts for 4% of all tracked instances. That spread is healthy for a relatively new set, and it means no single player's preferences are dominating what the numbers show.