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Part of Streets of New Capenna
·
Sorcery
·
Streets of New Capenna (SNC)
Live Play Data
Cut Your Losses
1%
Live Inclusion
Times Brought
241
Decks Running
142
Median Cast Turn
6.5
Drawn → Played
47%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
14%
T4
21%
T5
46%
T6-9
18%
T10+
Median
6.5
P25
5
· P75
9
· max
14
On curve
50%
(4 / 28 cast on T6)
Cast same turn as drawn
33%
The "good card" funnel
241 brought · 135 playersBrought to game
241
Ever drawn
59
Reached battlefield
28
Still on board at game end
3
≥ +12.0pp
Players who cast this card win 39% of the time (n=28) , vs 11% when it never left the library (n=148).
When players drew this card but left it in hand, they won 23% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +28.3pp; 95% confidence interval +12.0pp to +44.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
73 instances5.5%
Library
4.1%
Battlefield
46.6%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
The Mindskinner
26 decks
-
2
Bruvac the Grandiloquent
20 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
17 decks
-
4
Captain N'ghathrod
10 decks
-
5
Hope Estheim
9 decks
-
6
Phenax, God of Deception
6 decks
-
7
The Wise Mothman
6 decks
-
8
Grolnok, the Omnivore
5 decks
-
9
Umbris, Fear Manifest
4 decks
-
10
Child of Alara
3 decks
Card text
Cut Your Losses
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.
Streets of New Capenna (SNC)
·
Rare
·
Illustrated by Dominik Mayer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.