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Part of Streets of New Capenna
·
Sorcery
·
Streets of New Capenna (SNC)
Live Play Data
Cut Your Losses
1%
Live Inclusion
Times Brought
499
Decks Running
248
Median Cast Turn
7.0
Drawn → Played
52%
Format
First-cast turn
n=58
0%
T1
0%
T2
0%
T3
10%
T4
22%
T5
52%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
15
On curve
45%
(7 / 58 cast on T6)
Cast same turn as drawn
33%
The "good card" funnel
499 brought · 230 playersBrought to game
499
Ever drawn
112
Reached battlefield
58
Still on board at game end
10
≥ +4.7pp
Players who cast this card win 31% of the time (n=56) , vs 15% when it never left the library (n=312).
When players drew this card but left it in hand, they won 21% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval +4.7pp to +27.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
146 instances3.4%
Library
6.8%
Battlefield
45.9%
Graveyard
13.7%
Exile
Commanders that played this card
in tracked games-
1
The Mindskinner
40 decks
-
2
Bruvac the Grandiloquent
28 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
23 decks
-
4
Captain N'ghathrod
15 decks
-
5
Hope Estheim
15 decks
-
6
Phenax, God of Deception
11 decks
-
7
Grolnok, the Omnivore
10 decks
-
8
Child of Alara
8 decks
-
9
The Wise Mothman
8 decks
-
10
Umbris, Fear Manifest
6 decks
Card text
Cut Your Losses
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down.
Streets of New Capenna (SNC)
·
Rare
·
Illustrated by Dominik Mayer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.