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Cut Your Losses card art
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Cut Your Losses

{4} {U} {U} · Sorcery · Streets of New Capenna (SNC)
Times Brought
312
Decks Running
144
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Cut Your Losses card

Cut Your Losses

{4} {U} {U}
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down.
Streets of New Capenna (SNC) · Rare · Illustrated by Dominik Mayer

Final zone distribution

83 instances
2.4%
Library
9.6%
Battlefield
48.2%
Graveyard
19.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

312 brought · 136 players
Brought to game
312
Ever drawn
61
Reached battlefield
34
Still on board at game end
8
≥ +0.9pp

Players who cast this card win 32% of the time (n=28) , vs 22% when it never left the library (n=172).

When players drew this card but left it in hand, they won 13% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.6pp; 95% confidence interval +0.9pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
0%
T1
0%
T2
3%
T3
3%
T4
29%
T5
53%
T6-9
12%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 53% (6 / 34 cast on T6) Cast same turn as drawn 24%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.