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Part of Final Fantasy
·
Creature — Human Wizard
·
Final Fantasy (FIN)
Card Preview
Dark Confidant
Times Brought
234
Decks Running
150
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
55 instances3.6%
Library
43.6%
Battlefield
29.1%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
13 decks
-
2
Chatterfang, Squirrel General
10 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
8 decks
-
4
Cecil, Dark Knight // Cecil, Redeemed Paladin
6 decks
-
5
Amalia Benavides Aguirre
5 decks
-
6
Betor, Ancestor's Voice
4 decks
-
7
Ashcoat of the Shadow Swarm
3 decks
-
8
Karlov of the Ghost Council
3 decks
-
9
Killian, Ink Duelist
3 decks
-
10
K'rrik, Son of Yawgmoth
3 decks
The "good card" funnel
236 brought · 130 playersBrought to game
236
Ever drawn
45
Reached battlefield
33
Still on board at game end
24
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.5pp
Players who cast this card win 28% of the time (n=31) , vs 28% when it never left the library (n=143).
Observed gap +0.1pp; 95% confidence interval -9.5pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
21%
T1
18%
T2
15%
T3
9%
T4
15%
T5
12%
T6-9
9%
T10+
Median
3
P25
2
· P75
5
· max
12
On curve
39%
(6 / 33 cast on T2)
Cast same turn as drawn
50%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.