collections_bookmark
Part of Edge of Eternities
·
Artifact
·
Edge of Eternities Commander (EOC)
Live Play Data
Darksteel Reactor
1%
Live Inclusion
Times Brought
892
Decks Running
334
Median Cast Turn
7.0
Drawn → Played
73%
Format
First-cast turn
n=148
0%
T1
1%
T2
3%
T3
9%
T4
13%
T5
55%
T6-9
20%
T10+
Median
7.0
P25
5
· P75
9
· max
19
On curve
13%
(13 / 148 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
892 brought · 312 playersBrought to game
892
Ever drawn
204
Reached battlefield
148
Still on board at game end
122
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.6pp
Players who cast this card win 30% of the time (n=133) , vs 19% when it never left the library (n=582).
When players drew this card but left it in hand, they won 21% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval +2.6pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
224 instances4.0%
Library
54.5%
Battlefield
15.2%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
102 decks
-
2
Kilo, Apogee Mind
91 decks
-
3
Obeka, Splitter of Seconds
28 decks
-
4
Atraxa, Praetors' Voice
11 decks
-
5
Infinite Guideline Station
5 decks
- 6 Dawnsire, Sunstar Dreadnought 4 decks
-
7
Zimone, Paradox Sculptor
4 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
9
Jean-Luc Picard, Luminary
3 decks
-
10
Lulu, Stern Guardian
3 decks
Card text
Darksteel Reactor
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on this artifact.
When this artifact has twenty or more charge counters on it, you win the game.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.