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Dauthi Voidwalker card art
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Dauthi Voidwalker

{B} {B} · Creature — Dauthi Rogue · Tarkir: Dragonstorm Commander (TDC)
Times Brought
1755
Decks Running
830
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Dauthi Voidwalker card

Dauthi Voidwalker

{B} {B}
Creature — Dauthi Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3 / 2
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Sidharth Chaturvedi

Final zone distribution

432 instances
2.1%
Library
31.9%
Battlefield
32.2%
Graveyard
8.8%
Exile

The "good card" funnel

1759 brought · 678 players
Brought to game
1759
Ever drawn
369
Reached battlefield
250
Still on board at game end
138

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.3pp

Players who cast this card win 29% of the time (n=188) , vs 22% when it never left the library (n=965).

When players drew this card but left it in hand, they won 23% (n=98).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.1pp; 95% confidence interval +2.3pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=250
8%
T1
17%
T2
15%
T3
12%
T4
8%
T5
32%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 16
On curve 26% (43 / 250 cast on T2) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.