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Part of Outlaws of Thunder Junction
·
Legendary Creature — Bear Druid
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Doc Aurlock, Grizzled Genius
2%
Live Inclusion
Times Brought
169
Decks Running
107
Median Cast Turn
5.0
Drawn → Played
81%
Format
First-cast turn
n=44
14%
T1
9%
T2
14%
T3
11%
T4
11%
T5
34%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
8
· max
12
On curve
23%
(4 / 44 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
169 brought · 114 playersBrought to game
169
Ever drawn
52
Reached battlefield
42
Still on board at game end
23
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.2pp
Players who cast this card win 23% of the time (n=39) , vs 18% when it never left the library (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -9.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances3.6%
Library
41.1%
Battlefield
33.9%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
32 decks
-
2
Flubs, the Fool
15 decks
-
3
Kellan, the Kid
11 decks
-
4
Pako, Arcane Retriever
11 decks
-
5
Iroh, Grand Lotus
8 decks
-
6
Avatar Aang // Aang, Master of Elements
7 decks
-
7
Grolnok, the Omnivore
7 decks
-
8
Beluna Grandsquall // Seek Thrills
5 decks
-
9
Muldrotha, the Gravetide
5 decks
-
10
Haldan, Avid Arcanist
4 decks
Card text
Doc Aurlock, Grizzled Genius
Legendary Creature — Bear Druid
Spells you cast from your graveyard or from exile cost
less to cast.
Plotting cards from your hand costs
less.
2 / 3
Outlaws of Thunder Junction (OTJ)
·
Uncommon
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.