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Part of Outlaws of Thunder Junction
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Legendary Creature — Bear Druid
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Doc Aurlock, Grizzled Genius
2%
Live Inclusion
Times Brought
338
Decks Running
178
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=84
12%
T1
11%
T2
8%
T3
17%
T4
13%
T5
33%
T6-9
6%
T10+
Median
5.0
P25
3
· P75
7
· max
19
On curve
23%
(9 / 84 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
338 brought · 196 playersBrought to game
338
Ever drawn
106
Reached battlefield
81
Still on board at game end
48
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 32% of the time (n=73) , vs 18% when it never left the library (n=191).
When players drew this card but left it in hand, they won 12% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +3.1pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances2.5%
Library
40.7%
Battlefield
33.1%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
49 decks
-
2
Flubs, the Fool
22 decks
-
3
Pako, Arcane Retriever
18 decks
-
4
Kellan, the Kid
17 decks
-
5
Iroh, Grand Lotus
14 decks
-
6
Avatar Aang // Aang, Master of Elements
13 decks
-
7
Grolnok, the Omnivore
11 decks
-
8
Haldan, Avid Arcanist
10 decks
-
9
Muldrotha, the Gravetide
10 decks
-
10
Beluna Grandsquall // Seek Thrills
6 decks
Card text
Doc Aurlock, Grizzled Genius
Legendary Creature — Bear Druid
Spells you cast from your graveyard or from exile cost
less to cast.
Plotting cards from your hand costs
less.
2 / 3
Outlaws of Thunder Junction (OTJ)
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Uncommon
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Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.