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Doomsday card art
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Doomsday

{B} {B} {B} · Sorcery · Marvel Super Heroes Commander (MSC)
Times Brought
114
Decks Running
57
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Doomsday card

Doomsday

{B} {B} {B}
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by David Palumbo

Final zone distribution

37 instances
8.1%
Battlefield
48.6%
Graveyard
24.3%
Exile
18.9%
Hand

The "good card" funnel

116 brought · 51 players
Brought to game
116
Ever drawn
29
Reached battlefield
21
Still on board at game end
3
≥ -19.5pp

Players who cast this card win 25% of the time (n=16) , vs 30% when it never left the library (n=56).

Observed gap -5.4pp; 95% confidence interval -19.5pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
5%
T1
14%
T2
24%
T3
19%
T4
14%
T5
14%
T6-9
10%
T10+
Median 4 P25 3 · P75 5 · max 11
On curve 43% (5 / 21 cast on T3)
21 of 100 times cast 21%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.