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Dusk // Dawn card art
Live Play Data

Dusk // Dawn

{2} {W} {W} {3} {W} {W} · Sorcery // Sorcery · Murders at Karlov Manor Commander (MKC)
3%
Live Inclusion
Times Brought
1991
Decks Running
932
Median Cast Turn
7.0
Drawn → Played
58%
Format

First-cast turn

n=252
0%
T1
0%
T2
0%
T3
5%
T4
10%
T5
66%
T6-9
19%
T10+
Median 7.0 P25 6 · P75 9 · max 20
On curve 81% (25 / 252 cast on T9) Cast same turn as drawn 26%

The "good card" funnel

1993 brought · 829 players
Brought to game
1993
Ever drawn
436
Reached battlefield
252
Still on board at game end
17
≥ +2.6pp

Players who cast this card win 31% of the time (n=224) , vs 22% when it never left the library (n=1302).

When players drew this card but left it in hand, they won 25% (n=166).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.7pp; 95% confidence interval +2.6pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

474 instances
1.7%
Library
3.6%
Battlefield
49.6%
Graveyard
14.8%
Exile

Commanders that played this card

in tracked games
Card text
Dusk // Dawn card

Dusk

{2} {W} {W}
Sorcery
Destroy all creatures with power 3 or greater.

Dawn

{3} {W} {W}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Kasia 'Kafis' Zielińska

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.