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Part of Bloomburrow
·
Sorcery // Sorcery
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Dusk // Dawn
3%
Live Inclusion
Times Brought
1447
Decks Running
715
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=184
0%
T1
0%
T2
0%
T3
5%
T4
10%
T5
68%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
9
· max
20
On curve
83%
(21 / 184 cast on T9)
Cast same turn as drawn
25%
The "good card" funnel
1448 brought · 628 playersBrought to game
1448
Ever drawn
320
Reached battlefield
184
Still on board at game end
10
≥ +3.0pp
Players who cast this card win 33% of the time (n=165) , vs 22% when it never left the library (n=945).
When players drew this card but left it in hand, they won 27% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval +3.0pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
349 instances1.7%
Library
2.9%
Battlefield
49.6%
Graveyard
14.9%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
79 decks
-
2
Zinnia, Valley's Voice
60 decks
-
3
Arcades, the Strategist
59 decks
-
4
Arabella, Abandoned Doll
47 decks
-
5
Felothar the Steadfast
39 decks
-
6
Temmet, Naktamun's Will
34 decks
-
7
Rin and Seri, Inseparable
31 decks
-
8
Sam, Loyal Attendant
31 decks
-
9
Y'shtola, Night's Blessed
20 decks
-
10
Nalia de'Arnise
15 decks
Card text
Dusk
Sorcery
Destroy all creatures with power 3 or greater.
Dawn
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Kasia 'Kafis' Zielińska
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.