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Dusk // Dawn card art
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Dusk // Dawn

{2} {W} {W} {3} {W} {W} · Sorcery // Sorcery · Murders at Karlov Manor Commander (MKC)
Times Brought
952
Decks Running
517
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Dusk // Dawn card

Dusk

{2} {W} {W}
Sorcery
Destroy all creatures with power 3 or greater.

Dawn

{3} {W} {W}
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Kasia 'Kafis' Zielińska

Final zone distribution

194 instances
3.1%
Library
5.7%
Battlefield
40.7%
Graveyard
11.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

954 brought · 468 players
Brought to game
954
Ever drawn
182
Reached battlefield
88
Still on board at game end
11
≥ -6.2pp

Players who cast this card win 25% of the time (n=70) , vs 25% when it never left the library (n=551).

When players drew this card but left it in hand, they won 27% (n=65).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.0pp; 95% confidence interval -6.2pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=88
0%
T1
0%
T2
1%
T3
5%
T4
11%
T5
65%
T6-9
18%
T10+
Median 8.0 P25 6 · P75 9 · max 15
On curve 82% (10 / 88 cast on T9) Cast same turn as drawn 19%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.