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Part of Final Fantasy
·
Creature — Insect
·
Ravnica: Clue Edition (CLU)
Card Preview
Duskshell Crawler
1%
Decklist Inclusion
Times Brought
493
Decks Running
228
In Decks
1600
Decklist Inclusion
1%
Format
Card text
Duskshell Crawler
Creature — Insect
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Ravnica: Clue Edition (CLU)
·
Common
·
Illustrated by Yeong-Hao Han
Final zone distribution
129 instances2.3%
Library
43.4%
Battlefield
34.9%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
68 decks
-
2
Blech, Loafing Pest
29 decks
-
3
Yuna, Grand Summoner
20 decks
-
4
Kibo, Uktabi Prince
15 decks
-
5
Wolverine, Best There Is
6 decks
-
6
Bristly Bill, Spine Sower
5 decks
-
7
Animar, Soul of Elements
4 decks
-
8
Jenova, Ancient Calamity
4 decks
-
9
Lathiel, the Bounteous Dawn
4 decks
-
10
Halana and Alena, Partners
3 decks
The "good card" funnel
493 brought · 214 playersBrought to game
493
Ever drawn
125
Reached battlefield
101
Still on board at game end
56
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 27% of the time (n=85) , vs 22% when it never left the library (n=320).
When players drew this card but left it in hand, they won 11% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.4pp; 95% confidence interval -5.0pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=101
6%
T1
13%
T2
11%
T3
14%
T4
11%
T5
41%
T6-9
5%
T10+
Median
5
P25
3
· P75
8
· max
12
On curve
19%
(13 / 101 cast on T2)
Cast same turn as drawn
36%
485 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.