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Part of Final Fantasy
·
Creature — Insect
·
Ravnica: Clue Edition (CLU)
Live Play Data
Duskshell Crawler
3%
Live Inclusion
Times Brought
1281
Decks Running
545
Median Cast Turn
5
Drawn → Played
82%
Format
First-cast turn
n=245
5%
T1
11%
T2
12%
T3
12%
T4
17%
T5
35%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
14
On curve
16%
(26 / 245 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
1281 brought · 484 playersBrought to game
1281
Ever drawn
297
Reached battlefield
245
Still on board at game end
130
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.0pp
Players who cast this card win 29% of the time (n=214) , vs 21% when it never left the library (n=825).
When players drew this card but left it in hand, they won 18% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +2.0pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
314 instances1.3%
Library
41.4%
Battlefield
34.1%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
150 decks
-
2
Blech, Loafing Pest
70 decks
-
3
Yuna, Grand Summoner
44 decks
-
4
Kibo, Uktabi Prince
28 decks
-
5
Wolverine, Best There Is
13 decks
-
6
Bristly Bill, Spine Sower
11 decks
-
7
Ms. Bumbleflower
10 decks
-
8
Skullbriar, the Walking Grave
10 decks
-
9
Jenova, Ancient Calamity
9 decks
-
10
Hamza, Guardian of Arashin
8 decks
Card text
Duskshell Crawler
Creature — Insect
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
0 / 3
Ravnica: Clue Edition (CLU)
·
Common
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.