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Part of Lorwyn Eclipsed
·
Creature — Elemental Scout
·
Lorwyn Eclipsed (ECL)
Card Preview
Eclipsed Flamekin
Times Brought
259
Decks Running
139
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Eclipsed Flamekin
Creature — Elemental Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Lorwyn Eclipsed (ECL)
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Uncommon
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Illustrated by Paolo Parente
Final zone distribution
63 instances1.6%
Library
33.3%
Battlefield
41.3%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
122 decks
-
2
Mass of Mysteries
5 decks
-
3
Kenrith, the Returned King
2 decks
-
4
Omnath, Locus of the Roil
2 decks
-
5
Animar, Soul of Elements
1 decks
-
6
Ashling, Rekindled // Ashling, Rimebound
1 decks
-
7
Flubs, the Fool
1 decks
-
8
Horde of Notions
1 decks
-
9
Jori En, Ruin Diver
1 decks
-
10
Omnath, Locus of Creation
1 decks
The "good card" funnel
259 brought · 132 playersBrought to game
259
Ever drawn
58
Reached battlefield
41
Still on board at game end
21
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 26% of the time (n=30) , vs 22% when it never left the library (n=140).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -5.8pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
5%
T1
2%
T2
5%
T3
7%
T4
7%
T5
56%
T6-9
17%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
12%
(2 / 41 cast on T3)
Cast same turn as drawn
50%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.