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Part of Foundations Commander Decks
·
Creature — Beast
·
Core Set 2021 (M21)
Live Play Data
Elder Gargaroth
2%
Live Inclusion
Times Brought
1411
Decks Running
574
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=240
1%
T1
1%
T2
5%
T3
17%
T4
15%
T5
50%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
18
On curve
38%
(35 / 240 cast on T5)
Cast same turn as drawn
33%
The "good card" funnel
1412 brought · 528 playersBrought to game
1412
Ever drawn
349
Reached battlefield
240
Still on board at game end
122
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.2pp
Players who cast this card win 39% of the time (n=221) , vs 26% when it never left the library (n=897).
When players drew this card but left it in hand, they won 28% (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +6.2pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
376 instances1.9%
Library
32.4%
Battlefield
35.6%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
207 decks
-
2
Indominus Rex, Alpha
54 decks
-
3
Radagast of Rhosgobel
30 decks
-
4
Saheeli, Radiant Creator
27 decks
-
5
Slinza, the Spiked Stampede
18 decks
-
6
Xenagos, God of Revels
15 decks
-
7
Eshki, Temur's Roar
11 decks
-
8
Goreclaw, Terror of Qal Sisma
9 decks
-
9
Jandor, Fortuned Traveler
8 decks
-
10
Ruric Thar, the Unbowed
7 decks
Card text
Elder Gargaroth
Creature — Beast
Reach, vigilance, trample
Whenever this creature attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
6 / 6
Core Set 2021 (M21)
·
Mythic
·
Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.