Card Preview
Elvish Spirit Guide
1%
Decklist Inclusion
Times Brought
497
Decks Running
216
In Decks
1686
Decklist Inclusion
1%
Format
Card text
Elvish Spirit Guide
Creature — Elf Spirit
Exile this card from your hand: Add
.
2 / 2
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Anna Steinbauer
Final zone distribution
124 instances4.8%
Library
5.6%
Battlefield
23.4%
Graveyard
46.0%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
17 decks
-
2
Kinnan, Bonder Prodigy
16 decks
-
3
Lumra, Bellow of the Woods
12 decks
-
4
Sisay, Weatherlight Captain
7 decks
-
5
Crystal, Inhuman Princess
6 decks
-
6
Flubs, the Fool
6 decks
-
7
Atraxa, Grand Unifier
4 decks
-
8
Korvold, Fae-Cursed King
4 decks
-
9
Rograkh, Son of Rohgahh
4 decks
-
10
Teval, the Balanced Scale
4 decks
The "good card" funnel
497 brought · 187 playersBrought to game
497
Ever drawn
106
Reached battlefield
48
Still on board at game end
7
Once cast, 15% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.0pp
Players who cast this card win 51% of the time (n=45) , vs 27% when it never left the library (n=320).
When players drew this card but left it in hand, they won 37% (n=54) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +23.5pp; 95% confidence interval +10.0pp to +37.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=48
13%
T1
10%
T2
10%
T3
15%
T4
17%
T5
31%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
7
· max
17
On curve
33%
(5 / 48 cast on T3)
Cast same turn as drawn
48%
48 of 100 times cast
48%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.