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Part of Teenage Mutant Ninja Turtles
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Enchantment
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Endless Foot Assault
1%
Live Inclusion
Times Brought
883
Decks Running
370
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=116
1%
T1
3%
T2
9%
T3
11%
T4
10%
T5
47%
T6-9
18%
T10+
Median
6.0
P25
5
· P75
8
· max
17
On curve
13%
(10 / 116 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
886 brought · 342 playersBrought to game
886
Ever drawn
181
Reached battlefield
116
Still on board at game end
99
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 26% of the time (n=104) , vs 24% when it never left the library (n=578).
When players drew this card but left it in hand, they won 16% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -6.3pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
201 instances1.0%
Library
49.3%
Battlefield
17.9%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
101 decks
-
2
Heroes in a Half Shell
52 decks
-
3
Caesar, Legion's Emperor
25 decks
-
4
Dark Leo & Shredder
24 decks
-
5
Zurgo Stormrender
18 decks
-
6
Splinter, Radical Rat
15 decks
-
7
Isshin, Two Heavens as One
13 decks
-
8
Michelangelo, the Heart
12 decks
-
9
Marneus Calgar
9 decks
-
10
Jin Sakai, Ghost of Tsushima
6 decks
Card text
Endless Foot Assault
Enchantment
Squad 
(As an additional cost to cast this spell, you may pay 
any number of times. When this enchantment enters, create that many tokens that are copies of it.)
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Teenage Mutant Ninja Turtles Eternal (TMC)
·
Rare
·
Illustrated by Ryan Valle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.