collections_bookmark
Part of Teenage Mutant Ninja Turtles
·
Enchantment
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Endless Foot Assault
1%
Decklist Inclusion
Times Brought
133
Decks Running
65
In Decks
465
Decklist Inclusion
1%
Format
Final zone distribution
36 instances50.0%
Battlefield
25.0%
Graveyard
8.3%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
24 decks
-
2
Heroes in a Half Shell
5 decks
-
3
Dark Leo & Shredder
4 decks
-
4
Splinter, Radical Rat
4 decks
-
5
Caesar, Legion's Emperor
3 decks
-
6
Isshin, Two Heavens as One
3 decks
-
7
Michelangelo, the Heart
3 decks
-
8
Noctis, Heir Apparent
3 decks
-
9
Marneus Calgar
2 decks
-
10
Silverquill, the Disputant
2 decks
The "good card" funnel
133 brought · 63 playersBrought to game
133
Ever drawn
29
Reached battlefield
22
Still on board at game end
18
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -26.9pp
Players who cast this card win 15% of the time (n=22) , vs 26% when it never left the library (n=86).
Observed gap -11.1pp; 95% confidence interval -26.9pp to +4.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
5%
T1
5%
T2
5%
T3
14%
T4
0%
T5
55%
T6-9
18%
T10+
Median
7.5
P25
4
· P75
9
· max
15
On curve
14%
(1 / 22 cast on T3)
Cast same turn as drawn
33%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.