Endurance
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Endurance
Final zone distribution
72 instancesCommanders that played this card
in tracked games-
1
Ashling, the Limitless
55 decks
-
2
Kinnan, Bonder Prodigy
17 decks
-
3
Lumra, Bellow of the Woods
11 decks
-
4
Slimefoot and Squee
5 decks
-
5
Teval, the Balanced Scale
5 decks
-
6
Chatterfang, Squirrel General
4 decks
-
7
Marwyn, the Nurturer
4 decks
-
8
Meren of Clan Nel Toth
4 decks
-
9
Atraxa, Grand Unifier
3 decks
-
10
Mass of Mysteries
3 decks
The "good card" funnel
317 brought · 174 playersOnce cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 20% of the time (n=26) , vs 23% when it never left the library (n=181).
When players drew this card but left it in hand, they won 32% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.3pp; 95% confidence interval -13.4pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.