Endurance
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
61 instancesCommanders that played this card
in tracked games-
1
Ashling, the Limitless
53 decks
-
2
Kinnan, Bonder Prodigy
13 decks
-
3
Lumra, Bellow of the Woods
9 decks
-
4
Teval, the Balanced Scale
5 decks
-
5
Chatterfang, Squirrel General
4 decks
-
6
Slimefoot and Squee
4 decks
-
7
Mass of Mysteries
3 decks
-
8
Meren of Clan Nel Toth
3 decks
-
9
The Cabbage Merchant
3 decks
-
10
Voja, Jaws of the Conclave
3 decks
The "good card" funnel
286 brought · 157 playersOnce cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 20% of the time (n=24) , vs 23% when it never left the library (n=172).
When players drew this card but left it in hand, they won 33% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.2pp; 95% confidence interval -13.6pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29Full analysis unlocks as more games are tracked. Stats refresh nightly.