collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Escape to the Wilds
3%
Live Inclusion
Times Brought
248
Decks Running
145
Median Cast Turn
7
Drawn → Played
49%
Format
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
6%
T4
16%
T5
58%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
26%
(5 / 31 cast on T5)
Cast same turn as drawn
42%
The "good card" funnel
248 brought · 140 playersBrought to game
248
Ever drawn
63
Reached battlefield
31
Still on board at game end
3
≥ +7.5pp
Players who cast this card win 46% of the time (n=28) , vs 19% when it never left the library (n=146).
When players drew this card but left it in hand, they won 17% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.1pp; 95% confidence interval +7.5pp to +44.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances4.5%
Battlefield
51.5%
Graveyard
7.6%
Exile
36.4%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
56 decks
-
2
Szarel, Genesis Shepherd
8 decks
-
3
Yuma, Proud Protector
7 decks
-
4
Faldorn, Dread Wolf Herald
6 decks
-
5
The Ur-Dragon
6 decks
-
6
Muerra, Trash Tactician
4 decks
-
7
Rocco, Street Chef
4 decks
-
8
Etali, Primal Conqueror // Etali, Primal Sickness
3 decks
-
9
Flubs, the Fool
3 decks
-
10
Xenagos, God of Revels
3 decks
Card text
Escape to the Wilds
Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Chris Ostrowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.