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Part of Final Fantasy
·
Legendary Creature — Elf Warrior
·
Final Fantasy Commander (FIC)
Live Play Data
Estinien Varlineau
2%
Live Inclusion
Times Brought
289
Decks Running
148
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=47
0%
T1
2%
T2
9%
T3
17%
T4
6%
T5
47%
T6-9
19%
T10+
Median
7
P25
4
· P75
9
· max
17
On curve
28%
(8 / 47 cast on T4)
Cast same turn as drawn
22%
The "good card" funnel
289 brought · 149 playersBrought to game
289
Ever drawn
75
Reached battlefield
45
Still on board at game end
16
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 27% of the time (n=43) , vs 16% when it never left the library (n=172).
When players drew this card but left it in hand, they won 30% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval -3.2pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances1.3%
Library
20.0%
Battlefield
31.3%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
139 decks
-
2
Ardbert, Warrior of Darkness
2 decks
-
3
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
4
The Destined Warrior
2 decks
-
5
Betor, Kin to All
1 decks
-
6
Breena, the Demagogue
1 decks
-
7
The Ur-Dragon
1 decks
Card text
Estinien Varlineau
Legendary Creature — Elf Warrior
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.
At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Fang Xinyu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.