collections_bookmark
Part of Final Fantasy
·
Legendary Creature — Elf Warrior
·
Final Fantasy Commander (FIC)
Card Preview
Estinien Varlineau
Times Brought
201
Decks Running
120
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Estinien Varlineau
Legendary Creature — Elf Warrior
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.
At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Fang Xinyu
Final zone distribution
45 instances2.2%
Library
33.3%
Battlefield
26.7%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
116 decks
-
2
Ardbert, Warrior of Darkness
1 decks
-
3
Cecil, Dark Knight // Cecil, Redeemed Paladin
1 decks
-
4
Jodah, the Unifier
1 decks
-
5
The Ur-Dragon
1 decks
The "good card" funnel
201 brought · 121 playersBrought to game
201
Ever drawn
41
Reached battlefield
26
Still on board at game end
15
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.8pp
Players who cast this card win 26% of the time (n=19) , vs 22% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval -7.8pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
4%
T2
8%
T3
8%
T4
12%
T5
42%
T6-9
27%
T10+
Median
7.0
P25
5
· P75
10
· max
17
On curve
19%
(2 / 26 cast on T4)
Cast same turn as drawn
19%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.