Etherium Sculptor
82% of drawn Etherium Sculptors are cast before the game ends, and the median first-cast turn lands on 5.0 across 801 tracked multiplayer games on Playgroup Live.
Etherium Sculptor sits in 5% of tracked Commander decks on Playgroup Live, a narrow but deliberate slice: virtually every deck running it is built around artifacts. When it does reach a hand, players act on it quickly. 82% of drawn copies are cast, one of the higher draw-to-play rates we see for a two-mana creature.
The cast win rate is 31%, against 23% for games where the Sculptor never left the library. That +7.8-point gap is a directional signal, not a certainty: the confidence interval crosses zero, so read it as "consistent with a positive effect" rather than proof. What is clear is that artifact-heavy decks that draw and cast the Sculptor are performing at or above the format's 25% baseline.
The commander distribution tells the rest of the story. Inspirit, Kilo, Tony Stark, and both Urza variants dominate the top slots, confirming Etherium Sculptor's role as a staple in artifact and vehicle strategies that live in blue. It is legal in Commander, Pauper Commander, Legacy, Modern, and Oathbreaker.
- 5% of tracked Commander decks include Etherium Sculptor
- 82% of drawn copies are cast before the game ends
- T5.0 median first-cast turn
- 58% battlefield stickiness once resolved
- 355 distinct players have brought Etherium Sculptor to a tracked game
- 31% win rate in games where Etherium Sculptor was cast
First-cast turn
n=198The "good card" funnel
826 brought · 355 playersOf 826 Etherium Sculptors brought to games, 242 were drawn, 198 of those were cast, and 58% of resolved copies remained on the battlefield through end of game.
Players who cast this card win 31% of the time (n=189) , vs 23% when it never left the library (n=498).
When players drew this card but left it in hand, they won 41% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.8pp; 95% confidence interval +0.9pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
260 instancesMost Etherium Sculptors never leave the library, a structural result of 100-card singleton; among the observed copies, the battlefield and graveyard split the majority, with the graveyard reflecting removal and wraths rather than the card being countered.
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
34 decks
-
2
Kilo, Apogee Mind
28 decks
-
3
Shorikai, Genesis Engine
26 decks
-
4
Tony Stark // The Invincible Iron Man
25 decks
-
5
Urza, Lord High Artificer
23 decks
-
6
Mendicant Core, Guidelight
20 decks
-
7
Breya, Etherium Shaper
17 decks
-
8
Aloy, Savior of Meridian
15 decks
-
9
Urza, Chief Artificer
14 decks
-
10
Dr. Eggman
11 decks
Artifact commanders dominate the list, from both Urzas and Breya to newer faces like Inspirit and Kilo, showing Etherium Sculptor's inclusion is tightly correlated with blue artifact strategies rather than spread generically across the format.