collections_bookmark Part of Teenage Mutant Ninja Turtles
Everything Pizza card art
Live Play Data

Everything Pizza

{2} · Artifact — Food · Teenage Mutant Ninja Turtles (TMT)
3%
Live Inclusion
Times Brought
274
Decks Running
123
Median Cast Turn
4
Drawn → Played
81%
Format

First-cast turn

n=55
2%
T1
24%
T2
22%
T3
7%
T4
9%
T5
33%
T6-9
4%
T10+
Median 4 P25 2 · P75 6 · max 12
On curve 25% (13 / 55 cast on T2) Cast same turn as drawn 42%

The "good card" funnel

274 brought · 120 players
Brought to game
274
Ever drawn
68
Reached battlefield
55
Still on board at game end
41

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.6pp

Players who cast this card win 16% of the time (n=51) , vs 13% when it never left the library (n=170).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.4pp; 95% confidence interval -7.6pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

72 instances
56.9%
Battlefield
19.4%
Graveyard
5.6%
Exile
18.1%
Hand

Commanders that played this card

in tracked games
Card text
Everything Pizza card

Everything Pizza

{2}
Artifact — Food
When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature.
Teenage Mutant Ninja Turtles (TMT) · Uncommon · Illustrated by James Bousema

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.