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Eye of Nidhogg card art
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Eye of Nidhogg

{2} {B} · Legendary Enchantment — Aura · Final Fantasy Commander (FIC)
1%
Decklist Inclusion
Times Brought
312
Decks Running
155
In Decks
872
Decklist Inclusion
1%
Format
Card text
Eye of Nidhogg card

Eye of Nidhogg

{2} {B}
Legendary Enchantment — Aura
Enchant creature Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Final Fantasy Commander (FIC) · Rare · Illustrated by Erion Makuo

Final zone distribution

89 instances
4.5%
Library
43.8%
Battlefield
14.6%
Graveyard
2.2%
Exile

The "good card" funnel

312 brought · 149 players
Brought to game
312
Ever drawn
83
Reached battlefield
60
Still on board at game end
39

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.0pp

Players who cast this card win 34% of the time (n=53) , vs 20% when it never left the library (n=190).

When players drew this card but left it in hand, they won 25% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +14.7pp; 95% confidence interval +2.0pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=60
0%
T1
0%
T2
2%
T3
7%
T4
7%
T5
55%
T6-9
30%
T10+
Median 8.0 P25 6 · P75 10 · max 16
On curve 2% (1 / 60 cast on T3) Cast same turn as drawn 45%
60 of 100 times cast 60%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.