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Part of Commander Masters
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#2 green tutor
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Finale of Devastation
10%
Live Inclusion
Times Brought
5793
Decks Running
2427
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=663
1%
T1
1%
T2
4%
T3
8%
T4
15%
T5
57%
T6-9
14%
T10+
Median
7
P25
5
· P75
9
· max
19
Cast same turn as drawn
31%
The "good card" funnel
5798 brought · 1679 playersBrought to game
5798
Ever drawn
1304
Reached battlefield
663
Still on board at game end
141
≥ +14.9pp
Players who cast this card win 46% of the time (n=601) , vs 27% when it never left the library (n=3732).
When players drew this card but left it in hand, they won 26% (n=572).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.9pp; 95% confidence interval +14.9pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1476 instances3.7%
Library
9.6%
Battlefield
43.5%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
253 decks
-
2
Witherbloom, the Balancer
86 decks
-
3
Kinnan, Bonder Prodigy
79 decks
-
4
Gishath, Sun's Avatar
72 decks
-
5
Lathril, Blade of the Elves
57 decks
-
6
Pantlaza, Sun-Favored
56 decks
-
7
Thranduil, the Elvenking
45 decks
-
8
The Unbeatable Squirrel Girl
42 decks
-
9
Kwia Vigorbloom
41 decks
-
10
Lumra, Bellow of the Woods
40 decks
Card text
Finale of Devastation
Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Bayard Wu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.