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Part of Final Fantasy
·
Legendary Creature — Rat Knight
·
Final Fantasy (FIN)
Card Preview
Freya Crescent
Times Brought
155
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Freya Crescent
Legendary Creature — Rat Knight
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
1 / 1
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Nereida
Final zone distribution
32 instances6.3%
Library
50.0%
Battlefield
25.0%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Amy Rose
12 decks
-
2
Cloud, Ex-SOLDIER
10 decks
-
3
Cloud, Planet's Champion
10 decks
-
4
Lightning, Army of One
9 decks
-
5
Jodah, the Unifier
3 decks
-
6
Rograkh, Son of Rohgahh
3 decks
-
7
Firion, Wild Rose Warrior
2 decks
-
8
Sephiroth, Fallen Hero
2 decks
-
9
Syr Gwyn, Hero of Ashvale
2 decks
-
10
Valduk, Keeper of the Flame
2 decks
The "good card" funnel
155 brought · 81 playersBrought to game
155
Ever drawn
29
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.3pp
Players who cast this card win 21% of the time (n=19) , vs 26% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.8pp; 95% confidence interval -17.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
54%
T1
11%
T2
8%
T3
3%
T4
11%
T5
8%
T6-9
5%
T10+
Median
1
P25
1
· P75
4
· max
16
On curve
54%
(20 / 37 cast on T1)
Cast same turn as drawn
83%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.