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Part of Final Fantasy
·
Legendary Creature — Rat Knight
·
Final Fantasy (FIN)
Live Play Data
Freya Crescent
1%
Live Inclusion
Times Brought
305
Decks Running
126
Median Cast Turn
2.0
Drawn → Played
83%
Format
First-cast turn
n=56
43%
T1
9%
T2
14%
T3
9%
T4
11%
T5
11%
T6-9
4%
T10+
Median
2.0
P25
1
· P75
5
· max
10
On curve
43%
(24 / 56 cast on T1)
Cast same turn as drawn
65%
The "good card" funnel
305 brought · 124 playersBrought to game
305
Ever drawn
59
Reached battlefield
49
Still on board at game end
23
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 26% of the time (n=44) , vs 24% when it never left the library (n=213).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -10.9pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances1.5%
Library
33.8%
Battlefield
45.6%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
16 decks
-
2
Vincent, Vengeful Atoner
14 decks
-
3
Amy Rose
10 decks
-
4
Cloud, Planet's Champion
10 decks
-
5
Gilgamesh, Master-at-Arms
7 decks
-
6
Syr Gwyn, Hero of Ashvale
7 decks
-
7
Alexios, Deimos of Kosmos
6 decks
-
8
Lightning, Army of One
6 decks
-
9
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
4 decks
-
10
Bruenor Battlehammer
3 decks
Card text
Freya Crescent
Legendary Creature — Rat Knight
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
1 / 1
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Nereida
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.