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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Fumigate
2%
Decklist Inclusion
Times Brought
547
Decks Running
266
In Decks
2157
Decklist Inclusion
2%
Format
Final zone distribution
122 instances0.8%
Library
8.2%
Battlefield
53.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
25 decks
-
2
Inspirit, Flagship Vessel
22 decks
-
3
Kilo, Apogee Mind
20 decks
-
4
Hope Estheim
12 decks
-
5
Liesa, Shroud of Dusk
11 decks
-
6
Oloro, Ageless Ascetic
9 decks
-
7
Morska, Undersea Sleuth
8 decks
-
8
Giada, Font of Hope
6 decks
-
9
Astarion, the Decadent
5 decks
-
10
Avacyn, Angel of Hope
5 decks
The "good card" funnel
550 brought · 240 playersBrought to game
550
Ever drawn
113
Reached battlefield
72
Still on board at game end
10
≥ -11.9pp
Players who cast this card win 20% of the time (n=65) , vs 22% when it never left the library (n=371).
When players drew this card but left it in hand, they won 31% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.0pp; 95% confidence interval -11.9pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=72
0%
T1
0%
T2
1%
T3
4%
T4
13%
T5
53%
T6-9
29%
T10+
Median
8.0
P25
6
· P75
10
· max
15
On curve
18%
(9 / 72 cast on T5)
Cast same turn as drawn
25%
72 of 100 times cast
72%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.