Fury
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Fury
Final zone distribution
120 instancesCommanders that played this card
in tracked games-
1
Ashling, the Limitless
156 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
20 decks
-
3
Deadpool, Trading Card
12 decks
-
4
Terra, Herald of Hope
10 decks
-
5
Rakdos, the Muscle
6 decks
-
6
Spider-Man 2099
6 decks
-
7
Mass of Mysteries
4 decks
-
8
Minsc & Boo, Timeless Heroes
4 decks
-
9
Ragavan, Nimble Pilferer
4 decks
-
10
Slimefoot and Squee
4 decks
The "good card" funnel
639 brought · 272 playersOnce cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=54) , vs 26% when it never left the library (n=369).
When players drew this card but left it in hand, they won 25% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -0.4pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.