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Part of Commander Masters
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Live Play Data
Geier Reach Sanitarium
Legendary Land
·
The Lost Caverns of Ixalan Commander (LCC)
3%
Live Inclusion
Times Brought
1870
Decks Running
897
Median Cast Turn
4
Drawn → Played
70%
Format
First-cast turn
n=329
13%
T1
15%
T2
13%
T3
12%
T4
13%
T5
31%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
14
Cast same turn as drawn
47%
The "good card" funnel
1875 brought · 735 playersBrought to game
1875
Ever drawn
473
Reached battlefield
329
Still on board at game end
298
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 25% of the time (n=308) , vs 22% when it never left the library (n=1169).
When players drew this card but left it in hand, they won 36% (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -2.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
537 instances2.2%
Library
55.5%
Battlefield
19.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 56 decks
-
2
Sheoldred, the Apocalypse
47 decks
-
3
Nekusar, the Mindrazer
41 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
33 decks
-
5
Admiral Brass, Unsinkable
29 decks
-
6
Lumra, Bellow of the Woods
25 decks
- 7 Molecule Man 23 decks
-
8
Tinybones, Bauble Burglar
20 decks
-
9
The Beamtown Bullies
19 decks
-
10
Doctor Doom, King of Latveria
16 decks
Card text
Geier Reach Sanitarium
Legendary Land
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.