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Part of Commander Masters
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Live Play Data
Geier Reach Sanitarium
Legendary Land
·
The Lost Caverns of Ixalan Commander (LCC)
3%
Live Inclusion
Times Brought
2735
Decks Running
1292
Median Cast Turn
4.0
Drawn → Played
72%
Format
First-cast turn
n=506
13%
T1
13%
T2
12%
T3
13%
T4
14%
T5
30%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
18
Cast same turn as drawn
47%
The "good card" funnel
2740 brought · 1046 playersBrought to game
2740
Ever drawn
707
Reached battlefield
506
Still on board at game end
458
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.1pp
Players who cast this card win 25% of the time (n=470) , vs 22% when it never left the library (n=1674).
When players drew this card but left it in hand, they won 33% (n=177).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -1.1pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
796 instances3.1%
Library
57.5%
Battlefield
19.6%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
84 decks
- 2 Zhulodok, Void Gorger 77 decks
-
3
Sheoldred, the Apocalypse
66 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
52 decks
-
5
Nekusar, the Mindrazer
51 decks
-
6
Admiral Brass, Unsinkable
36 decks
-
7
Lumra, Bellow of the Woods
36 decks
- 8 Molecule Man 31 decks
-
9
The Beamtown Bullies
22 decks
-
10
Tinybones, Bauble Burglar
21 decks
Card text
Geier Reach Sanitarium
Legendary Land
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.