collections_bookmark
Part of Fallout
·
Creature — Beast
·
Ikoria: Lair of Behemoths (IKO)
Card Preview
Gemrazer
Times Brought
103
Decks Running
60
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gemrazer
Creature — Beast
Mutate 

(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4 / 4
Ikoria: Lair of Behemoths (IKO)
·
Rare
·
Illustrated by Svetlin Velinov
Final zone distribution
26 instances3.8%
Library
50.0%
Battlefield
15.4%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Kotis, the Fangkeeper
12 decks
-
2
Nethroi, Apex of Death
12 decks
-
3
Otrimi, the Ever-Playful
4 decks
-
4
Ivy, Gleeful Spellthief
3 decks
-
5
Tatsunari, Toad Rider
3 decks
-
6
Indominus Rex, Alpha
2 decks
-
7
Volo, Guide to Monsters
2 decks
-
8
Zilortha, Strength Incarnate
2 decks
-
9
Aesi, Tyrant of Gyre Strait
1 decks
-
10
Animar, Soul of Elements
1 decks
The "good card" funnel
103 brought · 56 playersBrought to game
103
Ever drawn
24
Reached battlefield
18
Still on board at game end
13
≥ -4.6pp
Players who cast this card win 33% of the time (n=15) , vs 24% when it never left the library (n=67).
Observed gap +9.1pp; 95% confidence interval -4.6pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.